Very early pre-production mood sketch which eventually set the tone for the whole game
Early Neo-Renaissance explorations and the cyber-foetus made for the 1st teaser of the game . The conception phase was very interesting for it was completely open to any ideas!
Early character design research
Early lab interior concept
Weapon design research
Belltower building: the maze
Montreal hub research which has been canned :)
Upper Hengsha: the "floof" (floor/roof), it was unfortunately cut off but I had a lot of fun designing the whole upper city
Fema camp mood sketches
Fema camp Boss fight arena
Early concept art and pre-production sketches made for the 3rd installment of the classic cyberpunk video game series Deus Ex : Human Revolution.
TM © Copyright Eidos/Square Enix.